luafunctionref
Differences
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| luafunctionref [2025/01/08 20:52] – [update_get_map_vehicle_by_id] bredroll | luafunctionref [2025/05/05 07:05] (current) – [update] bredroll | ||
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| Next is the update cycle, most of the heavy lifting goes on in here, these are where you can introspect the current vehicle, carrier details, weapons, map, nearby units, other players, missiles, etc. graphical/ | Next is the update cycle, most of the heavy lifting goes on in here, these are where you can introspect the current vehicle, carrier details, weapons, map, nearby units, other players, missiles, etc. graphical/ | ||
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| + | === Refresh Rate === | ||
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| + | I have recently discovered there is another factor that influences how often a script '' | ||
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| ==== Functions ====== | ==== Functions ====== | ||
luafunctionref.txt · Last modified: 2025/05/05 07:05 by bredroll
