===== Supplies ===== ==== Overview ===== Supplies are grouped based on the type of [[Island]] that can produce them. These are: * Small Munitions * Large Munitions * Turrets * Utility * Ground Units * Aircraft * Fuel The supplies that a carrier start with are set when creating a new game by selecting the [[supplies#starting_loadouts| starting loadout]]. ==== Starting Loadouts ==== When starting a custom game (single player or multiplayer), there are three different starting loadouts: * Default * Minimal * Complete The single player campaign uses the default loadout. The load out will determine: * what vehicles are pre-built in the carrier's hanger, * what items are stored in the carrier's hold and * what items are in the player's starting [[islands#warehouse|warehouse]] island. The carrier always starts with a compeletely full fuel tank. AI controlled warehouse islands will start with the same supplies as a player, however the AI will not resupply from the island. In multiplayer all teams start with the same loadout. If there are multiple carriers on a team, each carrier gets the same contents in its hold and the same set of the pre-built units. However the contents of warehouse island is not increased. === Warehouse Island and Hold Contents === The following table shows the supplies present in the carrier's hold and on the starting [[islands#warehouse|warehouse]] for each starting loadout. The pre-built [[ground units]] and [[aircraft]] in the hangers (and their attachments) are not listed. Fuel excludes the contents of the carrier's fuel tank. ^Supply ^ Default |^ Minimal |^ Complete || ^::: ^Warehouse ^Carrier ^Warehouse ^Carrier ^Warehouse ^Carrier | |**Small Munitions**||||||| | Ammo (Flare) | 200 | 100 | - | - | 200 | 200 | | Ammo (20mm) | 10 000 | 10 000 | - | 2 000 | 10 000 | 20 000 | | Ammo (100mm) | - | 80 | - | - | - | 120 | | Ammo (120mm Shell) | - | 80 | - | - | - | 120 | | Ammo (160mm Shell) | - | 60 | - | 20 | - | 120 | | Ammo (Sonic Pulse) | - | - | - | - | - | 4 | | Ammo (Smoke) | - | - | - | - | - | 64 | | Ammo (40mm) | - | - | - | - | - | 2 000 | | Ammo (30mm) | 4 000 | 5 000 | 4 000 | 5 000 | 4 000 | 5 000 | |**Large Munitions**||||||| | Bomb (Light) | - | 10 | - | - | - | 10 | | Bomb (Medium) | - | - | - | - | - | 4 | | Bomb (Heavy) | - | - | - | - | - | 2 | | Missile (IR) | 60 | 20 | - | - | 60 | 20 | | Missile (Laser) | 20 | 10 | - | - | 20 | 10 | | Missile (AA) | 60 | 20 | 20 | - | 60 | 20 | | Cruise Missile | 10 | 8 | 10 | 2 | 10 | 8 | | Rocket | - | - | - | - | - | 40 | | Torpedo | 24 | 12 | - | 4 | 24 | 12 | | TV-Guided Missile | - | 4 | - | - | - | 10 | | Torpedo (Noise) | - | 8 | - | - | - | 12 | | Torpedo (Countermeasure) | - | - | - | - | - | 4 | |**Turrets**||||||| | 30mm Turret | 4 | 2 | 4 | 2 | 4 | 2 | | 20mm Autocannon | - | 4 | - | - | - | 4 | | Rocket Pod | - | - | - | - | - | 2 | | 20mm CIWS Turret | - | 2 | - | - | - | 2 | | IR Missile Launcher | - | 2 | - | - | - | 2 | | Flare Launcher | 8 | 8 | - | - | 8 | 8 | | 100mm Battle Cannon | - | - | - | - | - | 1 | | 120mm Artillery Gun | - | - | - | - | - | 1 | | 40mm Turret | - | - | - | - | - | 1 | | 100mm Heavy Cannon | - | - | - | - | - | 1 | |**Utility**||||||| |30mm Gimbal Turret | - | - | - | - | - | 3 | | Observation Camera | 1 | 1 | - | - | 1 | 2 | | Gimbal Camera | 4 | 2 | - | - | 4 | 2 | | Actuated Camera | 4 | 1 | - | - | 4 | 2 | | Radar (AWACS) | - | 1 | - | - | - | 4 | | Fuel Tank (Aircraft) | 4 | 2 | - | - | 4 | 4 | | Radar | - | - | - | - | - | 2 | | Sonic Pulse Generator | - | - | - | - | - | 6 | | Smoke Launcher (Stream) | - | - | - | - | - | 2 | | Smoke Launcher (Explosive) | - | - | - | - | - | 2 | | Virus Module | 20 | 4 | 20 | 4 | 20 | 4 | | Deployable Droid | - | - | - | - | - | 4 | |**Ground Units**||||||| | Seal Chassis | 2 | - | - | 4 | 2 | 2 | | Walrus Chassis | 2 | - | - | - | 2 | 2 | | Bear Chassis | - | - | - | - | - | 2 | | Mule Chassis | - | - | - | - | - | 2 | |**Aircraft**||||||| | Albatross Chassis | 2 | - | - | - | 2 | 2 | | Manta Chassis | - | - | - | - | - | 2 | | Razorbill Chassis | 2 | - | - | - | 2 | 2 | | Petrel Chassis | - | - | - | - | - | 2 | |**Fuel**||||||| | Fuel (1000L) | 100 | - | 100 | - | 100 | - | === Pre-built Units === The carrier starts with the following units pre-built in the carrier's hanger. See [[supplies#Warehouse_Island_and_Hold_Contents|Warehouse Island and Hold Contents]] for other starting supplies. ^Unit ^Default ^ Minimal ^ Complete | |**Ground Units**|||| |Seal| 4| 4| 4| |Walrus| -| -| 2| |Bear| -| -| 2| |Mule| -| -| -| |**Aircraft**|||| |Albatross| 2| -| 2| |Razorbill | 2| -| 2| |Manta| -| -| 2| |Petrel| -| -| 2| Pre-built units start with a standard set of fully loaded attachments independent of the starting loadout choice. ^Unit ^Attachments| |**Ground Units**|| |Seal | 30mm turret ((one seal starts with virus module attachment instead of a gun)) | |Walrus| ? | |Bear| ? | |**Aircraft**|| |Albatross | [[Gimballed Camera]], 2x [[20mm autocannon]], 2x [[IR missile]]| |Razorbill | [[Gimballed Camera]], 2x [[IR missile]]| |Manta | [[Gimballed Camera]], ?| |Petrel | [[Gimballed Camera]], ?|