==== CC2 Player Dictionary ==== Common words and phrases you will hear during CC2 games. * Break left/right * Tell a player to make a sudden turn to left/right * Bandit * Hostile aircraft seen * BRA * Player is requesting GCI assistance (Bearing Range Altitude) to fly towards * CAP * Combat Air Patrol * Combat Drop * Manually-assisted fast deployment of a vehicle carried by a petrel * Fox Two * Fired an AA missile from an aircraft * Fox One * Fired a TV missile from an aircraft * Missile Missile Missile (player) * A missile has been fired at/near a friendly aircraft * Nails * A friendly unit has been detected by a hostile Radar or camera (It would actually be more correct to say 'Spike' in NATO terms) * Pickle * Dropped bomb * Radar Seal * Deploying a Seal or Walrus with a ground Radar set, usually into the sea between islands * Shield Bug * Use a Razorbill equipped with flares to defend the carrier against IR missile attack All distances in the game are metric (meters, kilometers). Speeds in aircraft, ship and ground unit HUDs are meters-per-second (m/s). Speed shown on the carrier bridge helm screen is Knots (We don't really know why) One knot is about 2 m/s. So 100kts is about 51m/s Distances and directions are usually spoken as BEARING for RANGE, eg: * //312 for six// * a distance of 6km on bearing 312 degrees Bearings are usually spoken with all three digits, eg: * //zero one five// * 015 * //three zero one// * 301 See also: [[https://en.wikipedia.org/wiki/Multiservice_tactical_brevity_code|NATO Code Words]]